- Joined
- Jul 29, 2007
- Messages
- 5,174
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Unit Group - Pick every unit in (Units within 250.00 of Some_Where) and do (Actions)
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Loop - Actions
- Special Effect - Create a special effect attached to the overhead of (Picked unit) using Any_Effect
- Set Special_Effects = (Last created special effect)
- Special Effect - Destroy Specia_lEffects
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Loop - Actions
Will this leak ?
And what the hell is this weird bug.
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Unknown
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Events
- Time - Elapsed game time is 0.01 seconds
- Conditions
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Actions
- Unit - Set My_Unit <gen> acquisition range to 0.00
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Events
And another question, how do I make hero attributes to be 0 ?
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