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League of Newerth v1.7

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League of Newerth v1.7


League of Newerth is a 5v5 MobA games that combined with Dota, LoL, and HoN. It has DotA's playing Style, HoN's Mid Wars and LoL's Special Spells Heal, Clarity and many more.



-ST Super Tower_Make your tower stronger.

-SC Super Creeps_Create a Super Creep at at Spawn.

-LG Long Game_Make the Game longer & more fun .

-TEST Beta Tester_A mode that created for beta to test the map.




When the game has started, host choose a mode and the player are able to choose a hero from 2 taverns.

After choosing a Hero, you are needed to choose a Special Abilities which are helps you when war and farming.

Buy items and start your war after choosing Specials.

Every Hero have a Base Ability and 4 Abilities which are with 3 Normal Abilities with 5 Levels and 1 Ultimate with 3 Levels.







Verison 1.7:

New Heroes:
-Jayne the Magic Conquerer [Intelligence]

Items:
-Gem of God's stats fixed

Gameplay:
-Fountain now have no water
-Added some decorations



Verison 1.6:
New Heroes:
-Aazot'kes the Decaying of Death

New Items:
-Scepter of Wisp [2785] Can be upgraded

Items:
-Item Recipe Changed [Gem of G, Go and God]



Verison 1.5b:

Heroes:
Zed
-Zed's Razor Shuriken damage reworked to original
-Zed's will restore 5% mana if his Living Shadow casts ability

Items:
-Those items that cant be combined has been fixed [Gem of Capacity, Gem of G.......]

Gameplay:
-Champions's Special Heal amount decreased from 30% to 15%
-Champions's Special Clarity amount decreased from 40% to 20%



Verison 1.5:

Heroes:
Darius
-Darius's Apprehend Reworked

Darius hook his enemies unit infront of him 500 range to him and deals 55/75/95/115/135 damage


Darius breathes a cone of flame infront of him, dealing 85/145/205/265/325 damage to enemy that hits


Zed
-Zed's Razor Shuriken now changed back to original Shuriken as Verison 1.3

News Items:
-Gem of Hitpoints [400]
-Gem of Mana [400]
-Gem of Truesight [700]
-Gem of Capacity [800]
-Gem of G [1600]
-Gem of Go [3200]
-Gem of God [4000]
-Pendant of Hyper [2100]
-Pendant of Energy [2800]

Gameplay:
-Now Every Hero's Primary Attribute per level is 3 and others 1.75
-Kongor stronger on attacks
-Fountain regen now slower
-New Shops



Verison 1.4b:

Heroes:
Barathum
-Barathum's charge sight now will deny when charges finishes or canceled.

Darius
-Darius's abilities added back.

Gyrocopter
-Gyrocopter's base damage increased by 2
-Gyrocopter's base hitpoints increased by 3

Prisoner
-Prisoner's base damage decreased by 2
-Prisoner's base hitpoints decreased by 3



Verison 1.4:

New Heroes:

-Darius the Hand of Noxus [Strength]

Heroes:
Flame Elemental
-Removed From Game

Gameplay:
Towers:
-Tower Stronger

Creeps:
-Super Creep Weaker



Verison 1.3:

New Heroes:

-Earthswagger the Earth Elemental [Strength]

-Firestorm the Flame Elemental [Agility]

New Items:

-Sentry Wards
-Observer Wards

Heroes:
Invoker
-Invoker's Ice Wall Dummy fixed since verison 1.2 creates Zed's Living Shadow to the original Ice Wall

Nevermore
-Nevermore's Necromastery max limited changed from 20 to 15
-Nevermore's Requirm of Souls count decreased, damage decreased from 50 to 35 each souls

Zed
-Zed's Razor Shuriken now are no longer pass through enemy.
-Zed's Razor Shuriken dissapear when hits first target dealing damage to nearby units.



Verison 1.2:
Heroes:
-New Heroes:
*Zed the Master of Shadow
From: League of Legends
Atribute: Agility

Items:
Battlefury
-Battlefury stats fixed



Verison 1.1:
Monkey King:
-Monkey King's Agility decreased by 1 and Strenght increased by 2

Rengar:
-Rengar's Venomous Leap cast range increased from 350/450/550/650/750 to 400/500/600/700/800

Jaides:
-Jaides's Humidity Laser damage increased from 75/125/175/225/275 to 100/150/200/250/300

Modes:
-Added Mode: -random



Verison 1.0b:
Heroes:
Wei Han:
-Wei Han's Ultimate are no longer decreased movement speed
-Wei Han's Ultimate size changing are smaller

Spell Breaker:
-Spell Breaker's Blade Slashes are no longer to damage and blink to tower

Spirit Breaker:
-Spirit Breaker's Charge of Darkness are slower
-Spirit Breaker's Greater Bash Chance increased from 17% to 23%
-Spirit Breaker's Ultimate damage increased from 150/250/350 to 200/300/400

Nevermore:
-Nevermore's base damage decreased by 2
-Nevermore's Shadowraze damage decreased from 65/130/195/260/325 to 60/120/180/240/300
-Nevermore's Requirm of Souls count decreased from 10/14/18 (+2 level of souls) to 8/12/16 (+2 level of souls)

Items:
Hand of Midas
-Hand of Midas are no longer can targeted Kongor

Bottle
-Bottle's cost decreased from 650 to 600
-Bottle's regenerations from 3 seconds to 4 seconds

New Items:
-Gem of Truesight - 700



Verison 1.0
-First Published


[rainbow]Any suggestions or bugs please tell me[/rainbow]
My Garena account is Perfez_GodSouL
Feel free to play with me :)


Keywords:
DotA, HoN, LoL, Mid Wars, Special Ability
Contents

League of Newerth v1.7 (Map)

Reviews
17:21, 15th Jun 2014 Orcnet: The game is fast forward, head over only one lane and fight your way till you destroy the enemy fortress, its simple and user friendly for players who wants AoS games that finishes the match quickly. However, additional...

Moderator

M

Moderator

17:21, 15th Jun 2014
Orcnet: The game is fast forward, head over only one lane and fight your way till you destroy the enemy fortress, its simple and user friendly for players who wants AoS games that finishes the match quickly. However, additional items and hero spells is a must when it comes to AoS in example of using Nevermore from DotA, the hero only had 1 spell and given a special ability when picked for play I'd suggest adding more and mimic his original concept from the original game.

Terrain is severely monotone in shape, it would be great if you can re-detail much of it due to its size, especially giving it more darker atmosphere because you are using the Black Citadel theme as choice for the map's theme.

In total, map can be of approval.
 
Level 2
Joined
Dec 22, 2014
Messages
5
League of Legends, DotA 2, DotA 1 and Heroes of Newerth are based from Aeon of Strife on Starcraft
Part true. And I assume when you say dota 1, you mean dota allstars. The very first dota mod, which were unprotected (very important), was based on the consept of Aeon of Strife. But then people started to add their own characters to the game, and that created some imbalance. And a guy (i can't remember his name) decided to create one official DotA map, called Dota Allstars, based on the original dota map. That guy were soon hired by Riot games to create League of Legends, which were based on the original Dota characters and map. Though he soon changed it to the basic of what we know today. Icefrog and another dude took over Dota Allstars and started to balance the game. That other dude left to start HoN, which was also based on DOTA! And Icefrog were hired by Valve to create Dota 2 AND Dota1 at the same time.
 
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