- Joined
- Jul 13, 2007
- Messages
- 173
hello i have a little problem with my leaderboard
it should be so that every time i kill a sheep it will +1 on the leaderboard score but the problems is that it only +1 at the first sheep i kill and do nothing at the next ones here is my triggers.
Events
Unit - A unit Dies
Conditions
((Dying unit) belongs to an enemy of Player 1 (Red)) Equal to True
Actions
Set sheep_kill_leaderboard[(Player number of (Owner of (Killing unit)))] = sheep_kill_leaderboard[(sheep_kill_leaderboard[(Player number of (Owner of (Killing unit)))] + 1)]
Leaderboard - Change the value for (Owner of (Killing unit)) in (Last created leaderboard) to (sheep_kill_leaderboard[(Player number of (Owner of (Killing unit)))] + 1)
Leaderboard - Sort (Last created leaderboard) by Value in Descending order
EDIT:
it should be so that every time i kill a sheep it will +1 on the leaderboard score but the problems is that it only +1 at the first sheep i kill and do nothing at the next ones here is my triggers.
Do NOT double-post. Use the Edit Post button.
~Posts Merged
it should be so that every time i kill a sheep it will +1 on the leaderboard score but the problems is that it only +1 at the first sheep i kill and do nothing at the next ones here is my triggers.
-
leaderboard
-
Events
- Time - Elapsed game time is 0.00 seconds
- Conditions
-
Actions
- Leaderboard - Create a leaderboard for (All players) titled kills
-
Player Group - Pick every player in (All players) and do (Actions)
-
Loop - Actions
-
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
-
If - Conditions
- ((Picked player) controller) Equal to User
- ((Picked player) slot status) Equal to Is playing
-
Then - Actions
- Leaderboard - Add (Picked player) to (Last created leaderboard) with label (Name of (Picked player)) and value 0
-
Else - Actions
- Leaderboard - Show (Last created leaderboard)
-
If - Conditions
-
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
-
Loop - Actions
-
Events
Events
Unit - A unit Dies
Conditions
((Dying unit) belongs to an enemy of Player 1 (Red)) Equal to True
Actions
Set sheep_kill_leaderboard[(Player number of (Owner of (Killing unit)))] = sheep_kill_leaderboard[(sheep_kill_leaderboard[(Player number of (Owner of (Killing unit)))] + 1)]
Leaderboard - Change the value for (Owner of (Killing unit)) in (Last created leaderboard) to (sheep_kill_leaderboard[(Player number of (Owner of (Killing unit)))] + 1)
Leaderboard - Sort (Last created leaderboard) by Value in Descending order
EDIT:
it should be so that every time i kill a sheep it will +1 on the leaderboard score but the problems is that it only +1 at the first sheep i kill and do nothing at the next ones here is my triggers.
-
leaderboard
-
Events
- Time - Elapsed game time is 0.00 seconds
- Conditions
-
Actions
- Leaderboard - Create a leaderboard for (All players) titled kills
-
Player Group - Pick every player in (All players) and do (Actions)
-
Loop - Actions
-
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
-
If - Conditions
- ((Picked player) controller) Equal to User
- ((Picked player) slot status) Equal to Is playing
-
Then - Actions
- Leaderboard - Add (Picked player) to (Last created leaderboard) with label (Name of (Picked player)) and value 0
-
Else - Actions
- Leaderboard - Show (Last created leaderboard)
-
If - Conditions
-
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
-
Loop - Actions
-
Events
-
Untitled Trigger 001
-
Events
- Unit - A unit Dies
-
Conditions
- ((Dying unit) belongs to an enemy of Player 1 (Red)) Equal to True
-
Actions
- Set sheep_kill_leaderboard[(Player number of (Owner of (Killing unit)))] = sheep_kill_leaderboard[(sheep_kill_leaderboard[(Player number of (Owner of (Killing unit)))] + 1)]
- Leaderboard - Change the value for (Owner of (Killing unit)) in (Last created leaderboard) to (sheep_kill_leaderboard[(Player number of (Owner of (Killing unit)))] + 1)
- Leaderboard - Sort (Last created leaderboard) by Value in Descending order[/QUOTE]
-
Events
Do NOT double-post. Use the Edit Post button.
~Posts Merged
Last edited by a moderator: