- Joined
- Aug 25, 2018
- Messages
- 187
I am wanting either a reskin or animation adjustment to the Infernal Juggernaut, to give it the ability to have an attack animation that allows for constant attack OR to give it a reskin.
The absolute minimum request for the animation, it would have the animations of attack - ready being just to lift it up, and then the attack animation is held there for like a moment before lowering. This would facilitate a constant attack with like an attackspeed of .6 or lower without flipping up and down or being unable to properly lift up at all(as is the case now).
The absolute minimum request for the reskin, is for it to have its skin based on the Demon Gate's shown in the topleft...
I do not care what amount of things you complete from the graphic are, as long as it meets one of those 2 minimum requests. If there is any confusion at ALL, please let me know.
At ideal, all that I would want would be listed here + a green fire projectile that has no death sound and would not be laggy to have a lot of at once. Though This is NOT expected and is purely optional. So if anyone is willing to do any this or point me to someone who would be willing to, please do let me know! Thank you for reading and I hope I have not come off too aggressive in this. This is for a unit that is end-game and made to leave burning fire on attack, but I found that if it fires in bursts it is FAR harder to balance, but with constant damage it may fulfill the role I wish for it to.





