- Joined
- May 4, 2015
- Messages
- 736
(2 ratings)
So it turns out that the laser is a ribbon projectile. Not a bad idea though, but I think its too long. It even went behind the attacker. The Attack Points you suggested in the screenshot doesn't work as well, probably because the projectile launch point doesn't rotate with the unit.
hmm.. would it be possible to make a teamcolored ribbon projectile
well ribbons really rely on a material, and team-glow should be one.. but regardless, what about the missile itself? i have no clue about ribbons, and i really want to see the mastermind's mind-control 'beam-arch' recreated. which.. is really a simple beam that curves up and down in an arch, from the unit that's firing, to the unit that's hit, and following it smoothly, extending or contracting the arch. and the 'death' animation is just a small ring-ripple effectI tried making a Teamcolored Projectile but when I tested Error Popup
well ribbons really rely on a material, and team-glow should be one.. but regardless, what about the missile itself? i have no clue about ribbons, and i really want to see the mastermind's mind-control 'beam-arch' recreated. which.. is really a simple beam that curves up and down in an arch, from the unit that's firing, to the unit that's hit, and following it smoothly, extending or contracting the arch. and the 'death' animation is just a small ring-ripple effect
exactlyyou mean from red alert master mind tank when control his missile r just a ribbon that curves when he control something
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