Moderator
M
Moderator
13:13, 10th Apr 2009
Pyritie: Particle count is way too high on this. I think you should make the particles Blend instead of Additive. Also, maybe during his Spell Channel anim, change the Speed of the particles so it looks like he's trying to smoke the place up, not just make smoke near his holes. Does koffing really always have smoke coming out from him? I thought that was only when he was attacking.
20th Apr 2009
Pyritie: Changes not made, resource rejected.
Blinkboy: just change lifespan of the particles from 3.0 to 1.5, that should do. Set to Rejected until update. (once u update, it gets back to pending)
Pyritie: Particle count is way too high on this. I think you should make the particles Blend instead of Additive. Also, maybe during his Spell Channel anim, change the Speed of the particles so it looks like he's trying to smoke the place up, not just make smoke near his holes. Does koffing really always have smoke coming out from him? I thought that was only when he was attacking.
20th Apr 2009
Pyritie: Changes not made, resource rejected.
Blinkboy: just change lifespan of the particles from 3.0 to 1.5, that should do. Set to Rejected until update. (once u update, it gets back to pending)