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Just another Warcraft III map

Submitted by War3Citizen
This bundle is marked as substandard. It may contain bugs, not perform optimally or otherwise be in violation of the submission rules.
Hello everyone,I am a newbie in The Hive Workshop...

So here is my Island Template map,as before this I want this for a fishing campaign map,but I failed.So I upload it here as a terrain template map...(I am soooooo bad,isn't it?)

Uhum...I think everyone can accept this Island Template map...Feel free to use it...

And I had great thanks for HappyTauren because of its Grassie model...(If I wrote wrong name please not get angry of me)It works great in the map...

Here is the credits for theirs' models in the map:
HappyTauren:Grass model(Great thanks!)
hellblazer-14:Floating lily pad model(Soooo good!It looks cool here in my map!)
Buster:palm tree model(Good job!Your palm model looks amazing!)
kellym0:Cattail model(Great job!It looks cute here in my map!)

And great thanks to all the helpful member in advance terraining tutorial,they teach me lots of things...

Wish everyone find a good use of this map...

Goodbye everyone and wish everyone have a great mapping time...


Just another Warcraft III map (Map)

16:47, 25th Mar 2014 Hell_Master: Please do look what Shadow Fury noted to your terrain template: Awaiting Update for now.
  1. 16:47, 25th Mar 2014
    Hell_Master: Please do look what Shadow Fury noted to your terrain template:

    Awaiting Update for now.
  2. LordDz


    May 11, 2007
    Screenshots and rename the map from "Just another Warcraft III map" to "Island Terrain Template".
  3. Shadow Fury

    Shadow Fury

    Nov 4, 2013
    This map is surely cheap and here are the reasons:-

    - First of all, look at the size of the map!!! It's extremely tiny that I can't find any banal use for this template
    - Second, doodads are spammed too much. The lily pads and the grassy model have been spammed too much and this causes a bit of lag
    - Third, not enough kinds of doodads used. I see only grass, palms, cattails and lots of lily pads. What about shrubs? What about rocks? You need to put a lot of kinds of doodads for an optimal result

    So, you need to put more kinds of doodads, use less of the same doodads in large areas and extend the map size from "Scenario" ---> "Map Size and Camera Bounds" ---> "Click on the arrows"