Hello Hive Workshop. It's a wonderful community.
I am currently working on a map, and I was wondering if It was possible to make a trigger that applies a buff instantly to a unit entering it...and take it off when the unit leaves the region. Here is an example of what I mean...
I have a boss fight, and I want a buff to be applied to Player units when they get near him, it's called Ghostly Fog. It will reduce a units chance to hit (just like curse). The region has heavy fog in it, and it would seem like a great enemy buff for the boss fight. If not, I was going to make a trigger and have an invisible dummy cast a roar-type buff on enemy units that would apply Ghostly Fog, but I would really like it to be region-oriented.
Any help would be appreciated, I plan on releasing this RPG to Hive.
Thanks.
I am currently working on a map, and I was wondering if It was possible to make a trigger that applies a buff instantly to a unit entering it...and take it off when the unit leaves the region. Here is an example of what I mean...
I have a boss fight, and I want a buff to be applied to Player units when they get near him, it's called Ghostly Fog. It will reduce a units chance to hit (just like curse). The region has heavy fog in it, and it would seem like a great enemy buff for the boss fight. If not, I was going to make a trigger and have an invisible dummy cast a roar-type buff on enemy units that would apply Ghostly Fog, but I would really like it to be region-oriented.
Any help would be appreciated, I plan on releasing this RPG to Hive.
Thanks.
