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Level 12
May 30, 2009
CLOSED - Moving on to vJASS :mwahaha:

Alright, I'm reading from a JASS tutorial, and I made this very basic function to test my knowledge;

function get takes nothing returns nothing
  local unit u = GetEnteringUnit()

function kill takes unit u returns nothing
  local unit u = null
I copy and paste that into the editor along with:
  • Events
    • Unit - A unit enters Region 000 <gen>
  • Conditions
  • Actions
    • Custom script: call get( )
    • Custom script: call kill( )
So any unit is supposed to die when it enters the specified region. But I get errors trying to test/save the map. If the "get" function has to return a unit, how would I write that?

Help? :confused:
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