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Jaina.blp

This bundle is marked as useful / simple. Simplicity is bliss, low effort and/or may contain minor bugs.
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Awesome. Gothic meets fairy. Originally designed by blizzard. Customized by KayK.

Keywords:
Jaina, Mage, Human.
Contents

Daisy Mage (Texture)

Reviews
15:00, 15th Apr 2011 shiiK: Cleaning up skins that have been rejected (until updated) for more than a month - moving to rejected permanently due lack of updates since last moderation. No new review of the skin has been made. If you feel that this...

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15:00, 15th Apr 2011
shiiK: Cleaning up skins that have been rejected (until updated) for more than a month - moving to rejected permanently due lack of updates since last moderation. No new review of the skin has been made. If you feel that this decission is wrong, or if you want to update the skin, please reply to this PM and I'll work it out for you. As this is a preset message, and I'm just picking up each and every skin in the category, I want to apologize beforehand if this clutters your inbox.

17:26, 2nd Jan 2011
Kimberly: Sorry dude, but I dont see enough freehand, you need at least 75 freehand, what you used was a mass of brushes which is pretty much cnp of stars/glares. You need to draw the hair and not make it out of stars/glares. You also killed the team colour, try learning and understanding how alpha works:
http://www.hiveworkshop.com/forums/2d-art-tutorials-281/mini-guide-how-alpha-texture-133455/
http://www.hiveworkshop.com/forums/2d-art-tutorials-281/alpha-skinning-6527/

Alpha can change to team colour or transparencies depending on what the geoset (model/mesh part/fragment is coded to be) The cape for the model this skin will be on is on teamcolour settings.

I would also like to see proper variation/change instead of just a black/blonde Jaina.
 

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