- Joined
- Dec 29, 2009
- Messages
- 931
I looked in the tutorials section for help on how to make an item stacking system and I found this. http://www.hiveworkshop.com/forums/...s-incredible-item-stacking-system-doom-20961/
I'm trying to get it to work with items bought from a shop. Here is what I have.
I thought this would work, but it doesn't do anything... The potion is bought, and a non-runic potion is added to the hero/placed on the ground however when you purchase another one, it doesn't add to the charges, instead it makes a completely new one, with one charge.
Is there something I'm doing wrong?
I'm trying to get it to work with items bought from a shop. Here is what I have.
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ItemStack1
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Events
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Unit - A unit Sells an item (from shop)
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Conditions
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(Item-type of (Sold Item)) Equal to Lesser Healing Potion (R)
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Actions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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((Triggering unit) has an item of type Lesser Healing Potion) Equal to True
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Then - Actions
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Item - Set charges remaining in (Item carried by (Buying unit) of type Lesser Healing Potion) to ((Charges remaining in (Item carried by (Buying unit) of type Lesser Healing Potion)) + 1)
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Else - Actions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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((Triggering unit) has an item of type Lesser Healing Potion) Equal to False
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Then - Actions
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Hero - Create Lesser Healing Potion and give it to (Buying unit)
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Else - Actions
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I thought this would work, but it doesn't do anything... The potion is bought, and a non-runic potion is added to the hero/placed on the ground however when you purchase another one, it doesn't add to the charges, instead it makes a completely new one, with one charge.
Is there something I'm doing wrong?
Key(R) - "Runic Potion"