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Item Slot Tags

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Level 8
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Apr 30, 2009
Messages
338
Is there a way to tag items with a "type" so that you can use triggers to prevent a unit from having 2 of the same type equipped? By type I mean something like:

Weapon
Armor
Boots
Offhand
Jewelry
Helmet
 
Use custom values, like weapons have custom value 1, armor 2, boots 3... (but you'll need biger values i think)

So then you make triggers:

You need if/then/else to check for custom value of item
Condition(integer)
Check for custom value and if the hero allready have such item (with same custom value in it's invertory)

So if it have, make a message/drop item/do what you wish...

Duno that comes to my head a.t.m, hope it helps =)

~Berz
 
Level 16
Joined
Jul 21, 2008
Messages
1,121
Or you can use ''Miscellaneous'', ''Campaign'', ''Charged'', ''Permanent'', ''Power Up'' and ''Purchasable''. You wull also have one free 'category. ''Artifact''.

Note that ''passive'' items can go to category ''Power Up'' and ''Charged''. Item category doesn't change anything.

Just use ''Item Class Comparison'' to check item category.

59986d1247037406-item-slot-tags-mudkip.jpg


In screenshot:

Permanent = Boots
Charged = Armor
Power Up = Jewellery
Purchasable = Shield
Campaign = Helmet
Miscellaneous = Weapon
Artifact = Misc
 

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