How to make trigger with periodic event. That will count items in playable_map_area and if the number of items Y>=X decrease number of items up to Y<=X-10. Or just delete all the items on map if the number exceeds X. If possible not all but by Type or Class.
One more thing is how to make tome of defense +1 def , tome or potion of attack|move speed +0.01|1 permanently to unit.
And one more thing about sets. How to make so if 1 set item drops from hero this hero lose all of the set bonus attributes.
One more thing is how to make tome of defense +1 def , tome or potion of attack|move speed +0.01|1 permanently to unit.
And one more thing about sets. How to make so if 1 set item drops from hero this hero lose all of the set bonus attributes.