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item models

Submitted by terrio
This bundle is marked as approved. It works and satisfies the submission rules.
More comming soon.

models representing icons
Give credit if used.

Note:models stand animations are buggy in viewer, works perfect ingame

to make this model textures work, follow the instructions on icons.
first
BTNINV_Misc_Pelt_Bear_01
boar
BTNINV_Misc_Pelt_Boar_01
wolf
BTNINV_Misc_Pelt_Wolf_01
ruined
BTNINV_Misc_Pelt_Wolf_Ruin_03

edit:
1-added other icon variations
2-added claw model
3,4-added crown of kings model, updated model
5-dust of appearance/pouch model
6-helmet grew up and stopped being edgy
7-improved extends on: pouch item, helmet item, claw item. scaled down claw item. added axe item
8-added alternate models without glow
9-added circlet of nobility model
10,11-added mantle of intelligence, dried up mantle.
12-added slippers of agility
13,14-added gauntlets of strength, removed second gauntlet to save memory and reduce polygons by half, if you want version with 2 gauntlets, pm me
15,16- added cloak of shadows and robe of magi, fixed second screenshot
17,18- lowered height robe of the magi model, added cloak of flame with mask and without
19-improved and optimized gauntlet of strenght, optimized and made slippers of agility not look like socks
20-optimized and improved axe model
21-optimized and improved cloak of flame models
22-optimized and improved robe of the magi
23-optimized and improved cloak of shadows
24-optimized and/or improved other models
25-added axe tech variations
26,27-added crystal ball , fixed janky death animation on Crown of Kings and Claw of Attack
28-added drum , fixed crystal ball janky death danimation
29-added janggo
30-added bone chimes
Contents

hide (Model)

hide noglow (Model)

hide boar (Model)

hide boar noglow (Model)

hide ruined (Model)

hide ruined noglow (Model)

hide wolf (Model)

hide wolf noglow (Model)

claw (Model)

claw noglow (Model)

crown of kings (Model)

crown of kings noglow (Model)

dust of appearance (Model)

dust of appearance noglow (Model)

axe (Model)

axe noglow (Model)

circle of nobility (Model)

circlet of nobility noglow (Model)

mantle of int (Model)

mantle of int ng (Model)

slippers of agi (Model)

slippers of agi noglow (Model)

gauntlets of str (Model)

gauntlets of str noglow (Model)

cloak of shadows (Model)

cloak of shadows noglow (Model)

robe of the magi (Model)

robe of the magi noglow (Model)

cloak of flames (Model)

cloak of flames noglow (Model)

cloak of flames mask (Model)

cloak of flames mask noglow (Model)

pouch (Model)

pouch noglow (Model)

axe 2 (Model)

axe 2 noglow (Model)

axe 3 (Model)

axe 3 noglow (Model)

crystal ball (Model)

crystal ball noglow (Model)

drum (Model)

drum noglow (Model)

janggo (Model)

janggo noglow (Model)

chimes (Model)

chimes noglow (Model)

Reviews
General Frank
Works in-game, performs appropriately and is a good addition to the model section. Useful pack.
  1. The Grey

    The Grey

    Joined:
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    Very cool item, very useful, Thank you for sharing
     
  2. Hazop

    Hazop

    Joined:
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    Will you make a helmet model that's like a footman helmet?
     
  3. terrio

    terrio

    Joined:
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    ill try tomorrow
     
  4. Relith96

    Relith96

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    These look nice! Good job on the claws and the Crown of Kings, they look sick :D
     
  5. huylk

    huylk

    Joined:
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    look nice bro !! But could you share base model [model without floating and light efffect ] ? Thanks
     
  6. Clanzion

    Clanzion

    Joined:
    Jul 4, 2016
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    The Yellow_Star_Dim texture seems to be missing or irretrievable from 1.29+ making this model not work on those versions unless you import it from an older mpq.
     
  7. terrio

    terrio

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    im pretty sure the model works on 1.30, i dont know what are you talking about
    which one
     
  8. Clanzion

    Clanzion

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    It didn't work for me on 1.29 or this guy I helped on the latest wc3 version. I had to import the Yellow_Star_Dim texture.
     
  9. terrio

    terrio

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    weird, it somehow works for me, ill check this out, the texture is from 1.27 game archive. upon testing, it appears your mpq might be corrupted
     
    Last edited: Nov 8, 2018
  10. General Frank

    General Frank

    3D Modeling Moderator

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    Please make the helmet a better shape. It does look very bad and the normals make the model look very edgy.
     
  11. kellym0

    kellym0

    Joined:
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    looks awesome man well done
     
  12. Zephyrius2412

    Zephyrius2412

    Joined:
    Aug 29, 2016
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    Really useful models, I look forward to see what you could do for other items !
     
  13. The Panda

    The Panda

    Icon Reviewer

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    They need to put these in the actual game.. would be nice to know what your picking up on the ground.
     
  14. kellym0

    kellym0

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    heh, the mantles been done before, as has the circlet, and the attack claws, not sure the file names reside inside my brain any more but im pretty sure it was... pyramid head? who made them? any body remember his/her stuff? lobster item....? fish items? didn't think so lol.

    I like ur interpretation of the mantle of intelligence but that textures so awful you can only do so much with it really. so well done for what it is any way.

    my personal favorite are the furs and the pouch/dust of appearance. perhaps you should keep going down this path, of items. you're good at it.

    I've always wanted to see more of the Nightelf and Orc items as models. or even the whole collection of demonic evil looking icons, like vampiric potion and wardrums.
     
  15. terrio

    terrio

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    yeah the textures are the biggest bottleneck in making the model, for example i had to sit for long time to make the helmet not looking like pure crap

    ill eventualy get into those icons, im making models when i have time and atm i am busy
     
    Last edited: Apr 14, 2019
  16. kellym0

    kellym0

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    I had not even seen the slipper of agility, they look good too.

    yes of course take you're time =*)

    If you are interested in half complete items I have lots of those too lol
     
  17. Alexen

    Alexen

    Map Reviewer

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    They seem to be a bit edgy, but they are useful nonetheless.
     
  18. terrio

    terrio

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    yeah, i have to remove half of vertices when modeling to dont make heavy models thats why they look that edgy
     
  19. Zirukurt01

    Zirukurt01

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    Nice PACKS!