- Joined
- Aug 1, 2008
- Messages
- 453
Is there a way of setting the life of a item to the maximum life of the item when a unit acquires it?
EXAMPLE
A item has 10000 life and a unit attacks it and it has 1000 life left. But when a unit acquires it, the items life goes back to 1000. +rep if helped.
EXAMPLE
A item has 10000 life and a unit attacks it and it has 1000 life left. But when a unit acquires it, the items life goes back to 1000. +rep if helped.