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Item drops

Discussion in 'World Editor Help Zone' started by qwehe, Aug 14, 2007.

  1. Deathclaw24

    Deathclaw24

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    Ok i have it working like this:

    A unit dies

    Level of dying unit is = to 1
    Owner of dying unit not equal to player 1-10 (p11 and p12 are baddies)

    create item at position of dying unit (and if that still doesnt work try killing unit)
     
  2. Eleandor

    Eleandor

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    Using "Owner of dying unit equal to player 11 OR 12" will probably take less time
     
  3. Deathclaw24

    Deathclaw24

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    I just did
    owner of dying unit belongs to enemy of killing unit
    owner of killing unit belongs to an ally of p1
     
  4. Pandizzle

    Pandizzle

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    Does that mean that for every item that drops i need a separate trigger?
     
  5. Eleandor

    Eleandor

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    Or you can do it in 1 trigger and make if/then/else conditions...

    hw many creep types do you have?
     
  6. Pandizzle

    Pandizzle

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    I'm pretty sure i have about 30-40. They all have alot of items that can be dropped (potions, armour, weapons, etc).