Hello... i have another problem with items..
I made trigger that respawns creeps (etc. Wolf) every 45 seconds after they die. Now, wanna make them have 75% chance to drop item ( etc. Wolf's Skin). I can make that for first one by item table, but when he revives, he won't have that table that i set him earlier 'cos it's another unit.... please help
I already know how to make Wolf drop that item every time he dies, but how to make it 70%??
where i can find that 'Random integer between 1-100'
-'If integer equal to, or greater than 75 then' ?? ------------> lol just found it tnx blooddancer
I made trigger that respawns creeps (etc. Wolf) every 45 seconds after they die. Now, wanna make them have 75% chance to drop item ( etc. Wolf's Skin). I can make that for first one by item table, but when he revives, he won't have that table that i set him earlier 'cos it's another unit.... please help
I already know how to make Wolf drop that item every time he dies, but how to make it 70%??
where i can find that 'Random integer between 1-100'
-'If integer equal to, or greater than 75 then' ?? ------------> lol just found it tnx blooddancer