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Item Drop System

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Level 3
Joined
May 18, 2009
Messages
30
Hi to all, i need a system like this:

A system that can set the drop of each monster, for example

Monster[1](Desert Goblin LVL 1) Drops: 25% to drop X Item, 70% to drop Y Item and 5% to drop Z Item

Monster[2](Desert Troll LVL 2) Drops: 40% to drop X Item, 20% to drop Y Item, 2% to drop Z Item and 38% to drop NONE.

I hope I have understood this, please if someone can make that trigger i would appreciate. thanks.
 
Level 5
Joined
May 31, 2009
Messages
122
Go to "Advanced" (on the top menu), and click on "Item Tables"

Then click "add table". To add items, do "Add set". Then click on the set, and do "Add item", and also change the percentage

Each set means that if the the random chance chooses it out of the item table, you get all the items assigned to that set.


Then click on the unit you want to have that item table with, and go to "items dropped", and choose "Custom item table", and find the one you made for that specific unit.
 
Level 3
Joined
May 18, 2009
Messages
30
yes, but it needs to be applied to each unit of the map, there is no way to apply to all together? For example if I have 40 trolls and as I do not have to put one by one?
I hope you understand me. thanks
 
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