Good afternoon, I have an answer!Good afternoon, I have a question, how to make that unit could not pick up 2 items from one class.
Here is the same test map with my solution.
EDIT: Didn't think a few triggers would increase the filesize by so much.
Thanks, but that's not what I need, it is necessary to take the unit could not carry items of a one class
Try my solution. I tested it, and it only works with one trigger.
You don't need anything else.
Mine also works with one trigger and has no variables. It is based on the fact that when you pick the item, you drop it, if you have one of the forbidden items, the item is not repicked. Otherwise it is repicked. That's how it works. Well, now it's up to you to decide which you prefer, I offered my solution.
Can you upload your solution I do not understand how to do some of the conditions.
Thank you!!!! and how to configure the class of artifacts?
Ardenian (again) posted the best way.
@TO: Check IDS, and make it complex using the Base.
Sure, though its not always that a system is the best solution.
Its the user's choice.