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Issues with scaling range circle

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Jun 26, 2020
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I used 2 methods to add a range circle,
and with both I have the same problem, tthe circle is too small compared to the actual range. I think is a general problem, so I ask this to you.
circle 1.jpg
 
Attack Range can be a little bit wierd. Because it includes both colision Sizes (attacker and attacked) + Attack Range.
That can easly make a difference of 100 range, let's see: the default Human Tower has 72 and pala 32 = 104.
Did you include atleast the tower's coli into your circle?

Edit: I checked "Show me the ranges". It's demo adds 100 to the circles. Archmage has 600 range but the demo creates a 700 radius circle.
 
Last edited:
Attack Range can be a little bit wierd. Because it includes both colision Sizes (attacker and attacked) + Attack Range.
That can easly make a difference of 100 range, let's see: the default Human Tower has 72 and pala 32 = 104.
Did you include atleast the tower's coli into your circle?

Edit: I checked "Show me the ranges". It's demo adds 100 to the circles. Archmage has 600 range but the demo creates a 700 radius circle.
Thank you for the information.
 
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