This bothers be that I can't seem to find a way to do this.
When you assign a hashtable key:
save (udg_temp_real) as key(damage) of key("Event Response - Triggering Unit) in (udg_Hashtable_01)
If I have a unit stored as udg_temp_unit, why can't I do this:
save (udg_temp_real) as key(damage) of key(udg_temp_unit) in (udg_Hashtable_01)
I get around this by doing:
Unit Group - add (udg_temp_unit) to (udg_temp_group)
Pick All units in (udg_temp_group) and do actions:
- save (udg_temp_real) as key(damage) of key(Picked Unit) in (udg_Hashtable_01)
but it seems like there should be a way to do this. Can anyone help?
When you assign a hashtable key:
save (udg_temp_real) as key(damage) of key("Event Response - Triggering Unit) in (udg_Hashtable_01)
If I have a unit stored as udg_temp_unit, why can't I do this:
save (udg_temp_real) as key(damage) of key(udg_temp_unit) in (udg_Hashtable_01)
I get around this by doing:
Unit Group - add (udg_temp_unit) to (udg_temp_group)
Pick All units in (udg_temp_group) and do actions:
- save (udg_temp_real) as key(damage) of key(Picked Unit) in (udg_Hashtable_01)
but it seems like there should be a way to do this. Can anyone help?