- Joined
- Jun 27, 2011
- Messages
- 1,864
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Lesser Red Potion
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Events
- Unit - A unit Starts the effect of an ability
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Conditions
- (Ability being cast) Equal to Lesser Red Potion (Item Bonus)
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Actions
- Set Attack_Damage[(Player number of (Owner of (Triggering unit)))] = (Attack_Damage[(Player number of (Owner of (Triggering unit)))] + 2)
- Wait 120.00 seconds
- Set Attack_Damage[(Player number of (Owner of (Triggering unit)))] = (Attack_Damage[(Player number of (Owner of (Triggering unit)))] - 2)
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Events