- Joined
- May 2, 2011
- Messages
- 1,351
Hello,
when editing Map Options (Map data set) to choose the patch, there are 2 choices
1-) default (based on melee status);
while having this option, flame strike and storm bolt both have amplified damage (storm bolt becomes 166 nuke at lvl 1)
2-)Latest Patch (1.26 for my WCIII);
while having this option, both storm bolt and flame strike will do there set damage without amplification (storm bolt exactly does 100 dmg)
any idea?
Edit: the priest heal on the other hand gives bonus HP (41 instead of 25) for both versions.
Edit: ok so, in GamePlayConstants, in patch 1.26 it was set to
Gameplay; Ethereal Bonus: False (was true in 1.24)
so when I change this back, its back as the old one.
so, what do you think? do you like the older banish or the newer one?
when editing Map Options (Map data set) to choose the patch, there are 2 choices
1-) default (based on melee status);
while having this option, flame strike and storm bolt both have amplified damage (storm bolt becomes 166 nuke at lvl 1)
2-)Latest Patch (1.26 for my WCIII);
while having this option, both storm bolt and flame strike will do there set damage without amplification (storm bolt exactly does 100 dmg)
any idea?
Edit: the priest heal on the other hand gives bonus HP (41 instead of 25) for both versions.
Edit: ok so, in GamePlayConstants, in patch 1.26 it was set to
Gameplay; Ethereal Bonus: False (was true in 1.24)
so when I change this back, its back as the old one.
so, what do you think? do you like the older banish or the newer one?
Last edited: