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is there a starcraft 2 plug-in for blender

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the models in the original blood and magic is fairly detailed already. therefore the warcraft 3 models will most likely be equally good. if the person doing the work want to create starcraft 2 models from scratch then different versions for starcraft 2 will be created. however converting directly from the blender versions of the models is what i want.
 
I have futuristic models from EE that one member long gone frm thw did for me. They are not perfectly round e.g cylinder parts, nor too low poly. I don't know about blizzards war3 models specifically but I think even if they are not necessarily as high poly as in sc2 they wouldn't look so bad. The lighting, shading, textures used in sc2 make a low poly model fit with sc2 scenery even if it is dodecagon instead of icosagon ...
 
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