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is function EnableSelect synchronized?

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Level 7
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Jan 30, 2011
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theres a function called EnableSelect
its used to globally enable or disable the ability to select units for every player
now i wonder if this is synchronized, means if it will desync if you just disable it on 1 computer
i would test it myself but i dont have a second computer to test the desync :/
help is appreciated
 
Level 7
Joined
Jan 30, 2011
Messages
267
thx for your answers
didnt know there was a new JNGP, its great man!
did parallelity test with it, didnt desync :)
 
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