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Invisibility

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Level 5
Joined
Feb 19, 2008
Messages
110
Im making a skill based on the "peermanent invisibility" skill, but i cant find any way to change the time the unit uses to become invisible after an attack/spell. :confused:
 
Level 3
Joined
Sep 15, 2005
Messages
34
It is under the duration field. I set the hero and normal fields exactly the same so that it would work fine, but I'm sure you only need to set the hero field if its for your hero.

I'm having an issue using this ability though, after I learn it, an Icon doesn't show up in the heroes list of skills...

I believe I'm going to make a post about this.
 
Its simple.

Lets do this by steps:

1. make an ability based on endurance aura
2. Set all the fields to 0.00 and that it only applies on your hero.
3. make a tooltip that describes as it is ability for invisibility
4. Give that ability to your hero
5. make invisibility spell (fill the fields as you wish)
6. make a new trigger
7. trigger

  • Invisibility
    • Events
      • Unit - A unit Learns a skill
    • Conditions
      • (Learned Hero Skill) Equal to endurance aura
    • Actions
      • Unit - Add invisibility to (Triggering unit)
      • Unit - Set level of invisibility for (Triggering unit) to (Level of endurance aura for (Triggering unit))
 
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