Invisibility + Aura

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Mar 14, 2005
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Hey,

I was wondering if there's a way to make a certain aura work also when the unit that has it is inivisible, or if there is a way of activating/deactivating the aura (regardless invisible or not) whenever the player wants to

Thnx alot
 
edit any random aura (under abilities). Change the Art - Effect, to (under abilities tabe) Invisibilty. And then set ranges and stuff. attach the aura to an item, or to a creep or wateva ur trying to do, and whoeva has it will be invisible, as well as (if u want) ppl in range of that unit. quite simple actually.
 
no no.. u missunderstood me :P

Its not an "invisibility aura"

Lemme explain again.

If a unit is invisible, and it has an aura already (e.g brilliance aura) then when invisible, it wont work. The unit must be visible for it to work and i was wondering how i can make it work when invisible too.
 
cant figure out the activation/deactivation :( <-- me noob

anws.. am trying to do the trigger:

Event - Game - The "Heroes Abilitis" is clicked <-???
Condition - ????
Action - ????
 
ok.. iwanna make a passive ability (such as an aura) to be able to be clickable, and the user be able to disable and enable it whenever he wants :)
 
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