Sup,
I need help with a triggered inventory system i am trying to make for an RPG, but its a little bit complicated. Especially considering i can't code in JASS at all.
My idea is this, the players hero has a normal inventory, however there is an invisible hero that "follows him around," in which the player puts his stats in in the form of adding abilities to the following hero. In this secondary hero's inventory there will be a button that changes the inventory to one where you can equip armour. These armour items' traits must apply to the primary hero though.
Any help would be appreciated.
Thanks
I need help with a triggered inventory system i am trying to make for an RPG, but its a little bit complicated. Especially considering i can't code in JASS at all.
My idea is this, the players hero has a normal inventory, however there is an invisible hero that "follows him around," in which the player puts his stats in in the form of adding abilities to the following hero. In this secondary hero's inventory there will be a button that changes the inventory to one where you can equip armour. These armour items' traits must apply to the primary hero though.
Any help would be appreciated.
Thanks