- Joined
- Mar 23, 2008
- Messages
- 20
Facts
-Kind of Map: Team-TD
-Towers: 146
-Races: 9
-Waves: 30
-Specials: Banking system, many creep abilities, special attacks, new attack-, armortypes, imported models
-Language: English
-Players: 1-8
-Duration: ~60 Minuten
-Status: 99%
-Mapsize: 1,28 MB
-Name: Invasion of Chernobyl = IoC
-Creator: ITsDuffTime
Fire
- 15 towers
- High damage
- Sparse damage/sec.
- Good range
- Good splash
- Expensive
- Not easy to play
Ice
- 17 towers
- Medium damage
- Medium attack cooldown
- Medium range
- Good splash
- Many stun- & slowtowers
Electric
- 16 Tower
- Bad damage
- Short range
- Very good attack cooldown
- Short buildduration
Hightech
- 17 towers
- Medium damage
- Excellent range
- Bad attack cooldown
- Long buildduration
Nature
- 15 Tower
- Allrounder - have a bit of erverything
Orcs
- 17 towers
- Good damage
- Very small range
- Good attack cooldown
- Short buildduration
Deamons
- 18 towers
- Medium damage
- Medium attack cooldown
- Medium range
- Nearly each unit has an ability (aura, critical Hit,...)
Light
- 15 towers
- Very high damage
- Medium attack range
- Bad attack cooldown
Elves
- 15 towers
- Medium damage
- Medium attack range
- Medium attack cooldown
- No splash
- Each tower has an ability
Changelog v.1.5
- Remade many towers
- Towers are built automaticly now
- New lumber-system (+1 lumber every boss-round)
- New food-system (+5 food every boss-round)
- Expensive towers need upgrades now (Upgrades cost 1 lumber)
- Special abilies now require lumber
- Range, damage and attackspeed of all towers can be upgraded (cost 1 lumber)
- Remade Boss-rounds (Now only 1 boss spawns for every player)
- New creep-abilities
- More tower-abilities
- Remade moveregions of grey
- New game-commands
- Remade many hints
- Remade nearly all special-attacks
- Buildtime/Upgrades of expensive towers was set down
- Creeps give less gold, but you receive more extra gold => Gold income was nerfed
- Remade some creeps
- Boss-rounds should be harder now
- Added new abilities to lvl 12 boss and lvl 30 boss
- Level 12 boss has a new imported model
- Banking: Interests are now 5%
- Time till you get your money back is now 10 sec.
- An 1 sec. floating text will be created if a spell is casted by an tower or boss
- Added a few fade-filter effects
- Host now chooses game-modes (host system by ragingspeedhorn)
Changelog v1.4c
-Host bug fixed
-Interface bug fixed
Changelog v.1.4 b
-Demonic towers can be built now.
Changelog v.1.4
- New race: elves
- New towers for each race
- Altogether 23 new towers
- New attack- and armortypes
- Auratower don't boost friendly towers anymore.
- New creepabilities
- New imported creep
- Round 30 is now a boss-round
- Bosses have more hp
- The special abilities have to be bought in the gate's now.
- New Mode: Racepicking
- Ice and Orcs are better now
- Rebalanced all towers and creeps
- Hints were remade
- Remade many towers
- Towers are built automaticly now
- New lumber-system (+1 lumber every boss-round)
- New food-system (+5 food every boss-round)
- Expensive towers need upgrades now (Upgrades cost 1 lumber)
- Special abilies now require lumber
- Range, damage and attackspeed of all towers can be upgraded (cost 1 lumber)
- Remade Boss-rounds (Now only 1 boss spawns for every player)
- New creep-abilities
- More tower-abilities
- Remade moveregions of grey
- New game-commands
- Remade many hints
- Remade nearly all special-attacks
- Buildtime/Upgrades of expensive towers was set down
- Creeps give less gold, but you receive more extra gold => Gold income was nerfed
- Remade some creeps
- Boss-rounds should be harder now
- Added new abilities to lvl 12 boss and lvl 30 boss
- Level 12 boss has a new imported model
- Banking: Interests are now 5%
- Time till you get your money back is now 10 sec.
- An 1 sec. floating text will be created if a spell is casted by an tower or boss
- Added a few fade-filter effects
- Host now chooses game-modes (host system by ragingspeedhorn)
Changelog v1.4c
-Host bug fixed
-Interface bug fixed
Changelog v.1.4 b
-Demonic towers can be built now.
Changelog v.1.4
- New race: elves
- New towers for each race
- Altogether 23 new towers
- New attack- and armortypes
- Auratower don't boost friendly towers anymore.
- New creepabilities
- New imported creep
- Round 30 is now a boss-round
- Bosses have more hp
- The special abilities have to be bought in the gate's now.
- New Mode: Racepicking
- Ice and Orcs are better now
- Rebalanced all towers and creeps
- Hints were remade
Thanks to the model-makers: EvilYardGnome, ana, Denu, olofmoleman, Dionesiist, Don Dustin, killst4r, Paladon
and to tennis who made the hostsystem.
Download: http://www.hiveworkshop.com/forums/resource.php?t=93047&prev=search=ioc&d=list&r=20
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