- Joined
- Jan 5, 2008
- Messages
- 1,805
I don't realy know how to put this, or name it.
The problem is, my Condition. The purpose of it is to check if the player got 50 minerals or moore. If he got it, or moore, the action will be run.
This is how it looks like: (Player (Triggering player) Minerals) == 50
I can't find anything that let's me choose 50 and all integers above it. I can simply only have 50. Wich doesn't work when the player get's above those minerals.
Basicly, what I need is some way to check if the player got 50 minerals or moore.
I hope you understand what I mean.
The problem is, my Condition. The purpose of it is to check if the player got 50 minerals or moore. If he got it, or moore, the action will be run.
This is how it looks like: (Player (Triggering player) Minerals) == 50
I can't find anything that let's me choose 50 and all integers above it. I can simply only have 50. Wich doesn't work when the player get's above those minerals.
Basicly, what I need is some way to check if the player got 50 minerals or moore.
I hope you understand what I mean.