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Where should I know my .mdx file's import paths (with textures)? I mean... everybody acts like, that they known it, while they borned. But I have no idea, how may I seek it. Please help, thank you. (I remember that I asked it somewhere, but not find any track of it right now)
 

Dr Super Good

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The path of the mdx/mdl file itself is up to you. As long as it has the correct extension it really does not matter.

The paths of the textures the mdx/mdl file are declared inside the mdx/mdl file itself. The human readable file it is obvious. The binary file less so but still they can be seen simply by opening the model in notepad and searching for ".blp". The path the texture is imported to must match the path declared inside the mdx/mdl file. I think the paths are case insensitive though but there is little reason not to use the same case.
 
Level 8
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Thanks! Hardly I can understand this thing, which you told. However still, you members can write your thoughts.
 
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