- Joined
- Apr 1, 2009
- Messages
- 201
I'm working on a map currently that requires an income trigger and are having problems developing one. I searched the tutorials and the spell section but found nothing of what I wanted. What I'm looking for is a system that uses around 16 different income structures. Half the structures give gold and the other half give lumber. Every 45 seconds of the game a trigger will count the number of each type of structure for every player and give them there income based on how much each structure gives them. Any help at all would be greatly appreciated.