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In need of ideas.

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Oct 27, 2009
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Okay, I am making a map based on Guild Wars. In Guild Wars, there are 6 "professions" or character classes. Each of these has 4 (or a bit more) attributes. I am planning to make 12 heroes (two for each profession). The professions will be...
Necromancer [Death Magic]
Necromancer [Blood Magic]
Elementalist [Fire Magic]
Elementalist [Air Magic]
Warrior [Sword Mastery]
Warrior [Hammer Mastery]
Mesmer [Illusion Magic]
Mesmer [Domination Magic]
Ranger [Marksmanship]
Ranger [Beast Mastery]
Monk [Healing Prayers]
Monk [Protection Prayers]

Basically, I need ideas for spells for each of these. I do not want a majority of them to be just nearly-identical copies of Warcraft spells, but please do not provide extremely complicated ones either. I also am not copying spells from Guild Wars. (Many are hard to implement and others are too simple and boring) Thanks in advance!
 
Level 11
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------Necromancer [Death Magic]
-Combine Corpses
The Necromancer combines nearby corpses into one skeleton, the more the corpse the bigger the skeleton. The skeleton's stats will also increase.
-Death Chain
The Necromancer shoots out a black missile that will jump to other enemies upon impact. Hit enemies will be damaged over time, until they die. The buff CAN be dispelled.
-Life Drain Aura [PASSIVE]
The Necromancer drains nearby units' life, healing himself and damaging the victims.
-Death Ray
The Necromancer shoots out a black ray to a target point, dealing damage and knockbacking hit enemies.
 
Level 3
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Oct 27, 2009
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I like Life Drain Aura and Death Chain a lot, though I'm not sure how to implement them?

Edit: I need an ultimate and one offensive spell for Necromancer [Death Magic]
 
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