• 🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
  • 🏆 Hive's 6th HD Modeling Contest: Mechanical is now open! Design and model a mechanical creature, mechanized animal, a futuristic robotic being, or anything else your imagination can tinker with! 📅 Submissions close on June 30, 2024. Don't miss this opportunity to let your creativity shine! Enter now and show us your mechanical masterpiece! 🔗 Click here to enter!

importing new tiles

Status
Not open for further replies.
Level 9
Joined
Sep 3, 2007
Messages
375
Resources said:
Path & Unit
Import the skin to the following path:
ReplaceableTextures\Cliff\Cliff1.blp

The skin will replace the following unit/doodad/texture/interface:
Cliff1.blp
Change the path of the tile to that, and it should work. Make sure you save your map ans restart the World Editor after you import and change the path.
 
Status
Not open for further replies.
Top