Okay, so!
I've finally managed to get all the models from BvO, Bleach Tribute, FoC Bleach max. But! I've encountered a major problem. You see, there is really a lot of models / textures and more, and I don't know witch texture goes to witch model and .. so on.
For example, I've looked over the path's BvO used. And this is an example of what I found
(I do not know though, if I've missed any texture for him)
!Tousen!.mdx = Models\Bleach\!Tousen!.mdx (model)
-tousenCape-.blp = -tousenCape-.blp (Image / Texture )
-tousen-.blp = -tousen-.blp (Image / Texture )
These paths are the correct ones. At least that is what the Import manager in BvO says.
But also, in BvO the path's for Hitsugaya Toushirou are
-toushirou-.blp = -toushirou-.blp (Image / Texture )
!Toushirou!.mdx = Models\Bleach\!Toushirou!.mdx (Model)
Now, in the map I'm making the Hitsugaya paths are
!Toushirou!.mdx = war3mapImported\!Toushirou!.mdx (Model)
-toushirou-.blp = -toushirou-.blp (Image / Texture )
And they are still working in my map even though the paths aren't the same as in BvO =S, but the Tousen one isn't working :S
neither does tje Ichigo model, Yoruichi model,SoiFong model, Kenpachi,Aizen,Yamai-Jii etc. (With the normal path war3imported...)
And since I don't know all of their required textures etc, it would be a real pain in the ass for me to do them all one by one
So I was wondering, if anyone could give me a tip, how to.. well o,O fix this?
I would also like to know if it is possible to export all imports from one map to another, and keeping their custom paths.
I would be EVER so grateful if ANYONE could respond the one that helps me gets credit on loading screen to the map, ehh, I don't have anything else I could offer so.. well help me pl0x =[
I've finally managed to get all the models from BvO, Bleach Tribute, FoC Bleach max. But! I've encountered a major problem. You see, there is really a lot of models / textures and more, and I don't know witch texture goes to witch model and .. so on.
For example, I've looked over the path's BvO used. And this is an example of what I found
(I do not know though, if I've missed any texture for him)
!Tousen!.mdx = Models\Bleach\!Tousen!.mdx (model)
-tousenCape-.blp = -tousenCape-.blp (Image / Texture )
-tousen-.blp = -tousen-.blp (Image / Texture )
These paths are the correct ones. At least that is what the Import manager in BvO says.
But also, in BvO the path's for Hitsugaya Toushirou are
-toushirou-.blp = -toushirou-.blp (Image / Texture )
!Toushirou!.mdx = Models\Bleach\!Toushirou!.mdx (Model)
Now, in the map I'm making the Hitsugaya paths are
!Toushirou!.mdx = war3mapImported\!Toushirou!.mdx (Model)
-toushirou-.blp = -toushirou-.blp (Image / Texture )
And they are still working in my map even though the paths aren't the same as in BvO =S, but the Tousen one isn't working :S
neither does tje Ichigo model, Yoruichi model,SoiFong model, Kenpachi,Aizen,Yamai-Jii etc. (With the normal path war3imported...)
And since I don't know all of their required textures etc, it would be a real pain in the ass for me to do them all one by one
So I was wondering, if anyone could give me a tip, how to.. well o,O fix this?
I would also like to know if it is possible to export all imports from one map to another, and keeping their custom paths.
I would be EVER so grateful if ANYONE could respond the one that helps me gets credit on loading screen to the map, ehh, I don't have anything else I could offer so.. well help me pl0x =[