- Joined
- Jun 14, 2005
- Messages
- 34
well sometimes when i use oinker animation transfer it doesnt work with certain models...and thats because the bones dont have the same names(at least thats what ive been told)....
i have read around about a method to fix this by naming the bones the same on the models through the mdl but i dont understand....
how do i go about doing this..
1)do i just look through the mdl at the bottom, name the bones the same, example: fel guard with paladin animations
2) would i name all the bones in the fel like in the paladin...then use oinkers program to transfer...or do the naming thing after the transfer..or mdl animation transfer be best(how do u do this by the way)
3) and how do u name bones the same if some models have more bones than others :shock:
im really confused about this ...if anyone could help me that would be much appreciated...thx
i have read around about a method to fix this by naming the bones the same on the models through the mdl but i dont understand....
how do i go about doing this..
1)do i just look through the mdl at the bottom, name the bones the same, example: fel guard with paladin animations
2) would i name all the bones in the fel like in the paladin...then use oinkers program to transfer...or do the naming thing after the transfer..or mdl animation transfer be best(how do u do this by the way)
3) and how do u name bones the same if some models have more bones than others :shock:
im really confused about this ...if anyone could help me that would be much appreciated...thx