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Import Limit?

Discussion in 'World Editor Help Zone' started by chopinski, Jul 7, 2016.

  1. chopinski

    chopinski

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    is there a limit size for importing custom models and custom triggers in world editor? if yes, what is that limit? And map size?
     
  2. BloodDrunk

    BloodDrunk

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    For triggers, I don't think so.
    For imports, it depends. If your map is single player, or won't be played multiplayer, then you're free to make it 10gb in size. But if it's meant to be played with other players, then the limit of map file size is 8mb.
     
  3. streetpunk

    streetpunk

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    I think there's an way to bypass that 8mb size limit for multiplayer, tough
     
  4. Alright

    Alright

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    There is but it requires local files enabled (which requires editing the registry) and some file modification or something, Dat-C3 has a tutorial for this. Newgen also lets you enable local files via a drop menu which is super handy. But it's more inefficient because it requires everyone to have the local file enabled just to play 8+ mb maps.

    On topic, importing things is basically limitless in single player and likewise in multiplayer until it hits 8mb.
     
  5. Chaosy

    Chaosy

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    Battle net got a 8 mb limit, so multi player maps TECHNICALLY got a limit.

    Otherwise there is no limit to be concerned of. If there is a limit it's a few hundred mb.
     
  6. Dr Super Good

    Dr Super Good

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    The maximum MPQ archive size would be around 2 GB, possibly 4 GB if they only used unsigned types.
     
  7. BloodDrunk

    BloodDrunk

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    ^
    Thanks for updating me.