Yo guys i made a dummy unit that casts a Item Immage On a unit
but how do (set MyitemImmage = Last Mirror image that was created)
i cant figure out
More Info:
but how do (set MyitemImmage = Last Mirror image that was created)
i cant figure out
More Info:
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Broodmother Memory Egg
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Events
- Unit - A unit Finishes casting an ability
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Conditions
- (Ability being cast) Equal to (==) Memory Egg Broodmother
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Actions
- Set HeroBroodmotherMemoryEggCaster = (Triggering unit)
- Set HeroBroodmotherMemoryEggPoint = ((Position of (Triggering unit)) offset by -150.00 towards (Facing of (Triggering unit)) degrees)
- Unit - Create 1 Memory Egg Sack for (Owner of (Triggering unit)) at HeroBroodmotherMemoryEggPoint facing Default building facing (270.0) degrees
- Unit - Add a 5.00 second Generic expiration timer to (Last created unit)
- Unit - Create 1 Dummy Unit Memory Egg for (Owner of (Triggering unit)) at (Center of Dummy units <gen>) facing Default building facing (270.0) degrees
- Set HeroBroodmotherMemoryEggDummy = (Last created unit)
- Hero - Give (Last created unit) a Memory Egg in slot 1
- Set HeroBroodmotherMemoryEggItem = (Last created item)
- Wait 4.99 seconds
- Hero - Order HeroBroodmotherMemoryEggDummy to use (Item carried by HeroBroodmotherMemoryEggDummy in slot 2) on HeroBroodmotherMemoryEggCaster
- Wait 0.10 seconds
- Unit - Remove HeroBroodmotherMemoryEggDummy from the game
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Events
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Broodmother Memory Summon Copy
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Events
- Unit - A unit Uses an item
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Conditions
- (Triggering unit) Equal to (==) HeroBroodmotherMemoryEggDummy
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Actions
- Game - Display to (All players) the text: IT runs 2
- Unit - Move (Summoned unit) instantly to HeroBroodmotherMemoryEggPoint
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Events
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Immage isent summoned unit and well there is no summoned unit how i check THE image ?
- Custom script: call RemoveLocation (udg_HeroBroodmotherMemoryEggPoint)
- Unit - Remove HeroBroodmotherMemoryEggDummy from the game