- Joined
- Jul 9, 2004
- Messages
- 405
Its called "Valiant Heros RPG" (Thanks to Druid Jay for the suggestion)
You start in a town as a villager, then you look for a role. Once you find your role u become a hero representing the role (Ex: In a bar, you get a pandaren brewmaster... but human model, or at the academy you will get a mage/elementalist)
After you choose a role you go creep hunting and theres quests and stuff... its mainly just huge islands and im going to get a way to make transporting different... Example: if you are on the starting island and want to go to the other big island with a city you pay a small fee (say 150 gold) and you get taken there in the ship (possible cinematic of a ship moving over the ocean) you are at the other island in about 15 seconds. Theres many islands and some do not have a port to sail to commercially, so you have to purchase a guide to take you to a selected location (im not sure how this will work, im hoping that theres actions and events with mini map signals AKA pings
)
Hopefully you will be able to save and restore your character at the current roles location, if the role has been taken you cant load though (no 2 of the same roles)
There will be quests from finding a pirates treasure to venturing across the islands getting a special quest item drop from a well-powered creep (not a rigged/boss creep just powerful)
Only some units get spells like the mages and a few others... every hero will have at least 1-2 spells though, but you can research training as a fighter to upgrade agility and strength, but u can only upgrade mages intelligence, which is more expensive.
ill take some ideas, and i will, without a doubt, need lots of help!
You start in a town as a villager, then you look for a role. Once you find your role u become a hero representing the role (Ex: In a bar, you get a pandaren brewmaster... but human model, or at the academy you will get a mage/elementalist)
After you choose a role you go creep hunting and theres quests and stuff... its mainly just huge islands and im going to get a way to make transporting different... Example: if you are on the starting island and want to go to the other big island with a city you pay a small fee (say 150 gold) and you get taken there in the ship (possible cinematic of a ship moving over the ocean) you are at the other island in about 15 seconds. Theres many islands and some do not have a port to sail to commercially, so you have to purchase a guide to take you to a selected location (im not sure how this will work, im hoping that theres actions and events with mini map signals AKA pings
Hopefully you will be able to save and restore your character at the current roles location, if the role has been taken you cant load though (no 2 of the same roles)
There will be quests from finding a pirates treasure to venturing across the islands getting a special quest item drop from a well-powered creep (not a rigged/boss creep just powerful)
Only some units get spells like the mages and a few others... every hero will have at least 1-2 spells though, but you can research training as a fighter to upgrade agility and strength, but u can only upgrade mages intelligence, which is more expensive.
ill take some ideas, and i will, without a doubt, need lots of help!