- Joined
- Jul 9, 2004
- Messages
- 405
Its called "Valiant Heros RPG" (Thanks to Druid Jay for the suggestion)
You start in a town as a villager, then you look for a role. Once you find your role u become a hero representing the role (Ex: In a bar, you get a pandaren brewmaster... but human model, or at the academy you will get a mage/elementalist)
After you choose a role you go creep hunting and theres quests and stuff... its mainly just huge islands and im going to get a way to make transporting different... Example: if you are on the starting island and want to go to the other big island with a city you pay a small fee (say 150 gold) and you get taken there in the ship (possible cinematic of a ship moving over the ocean) you are at the other island in about 15 seconds. Theres many islands and some do not have a port to sail to commercially, so you have to purchase a guide to take you to a selected location (im not sure how this will work, im hoping that theres actions and events with mini map signals AKA pings )
Hopefully you will be able to save and restore your character at the current roles location, if the role has been taken you cant load though (no 2 of the same roles)
There will be quests from finding a pirates treasure to venturing across the islands getting a special quest item drop from a well-powered creep (not a rigged/boss creep just powerful)
Only some units get spells like the mages and a few others... every hero will have at least 1-2 spells though, but you can research training as a fighter to upgrade agility and strength, but u can only upgrade mages intelligence, which is more expensive.
ill take some ideas, and i will, without a doubt, need lots of help!
You start in a town as a villager, then you look for a role. Once you find your role u become a hero representing the role (Ex: In a bar, you get a pandaren brewmaster... but human model, or at the academy you will get a mage/elementalist)
After you choose a role you go creep hunting and theres quests and stuff... its mainly just huge islands and im going to get a way to make transporting different... Example: if you are on the starting island and want to go to the other big island with a city you pay a small fee (say 150 gold) and you get taken there in the ship (possible cinematic of a ship moving over the ocean) you are at the other island in about 15 seconds. Theres many islands and some do not have a port to sail to commercially, so you have to purchase a guide to take you to a selected location (im not sure how this will work, im hoping that theres actions and events with mini map signals AKA pings )
Hopefully you will be able to save and restore your character at the current roles location, if the role has been taken you cant load though (no 2 of the same roles)
There will be quests from finding a pirates treasure to venturing across the islands getting a special quest item drop from a well-powered creep (not a rigged/boss creep just powerful)
Only some units get spells like the mages and a few others... every hero will have at least 1-2 spells though, but you can research training as a fighter to upgrade agility and strength, but u can only upgrade mages intelligence, which is more expensive.
ill take some ideas, and i will, without a doubt, need lots of help!