- Joined
- Jun 9, 2018
- Messages
- 10
So I am currently working on my first map and as a newbie I am constantly being troubled especially on triggers.
And there was this periodic event where a swarm of units are created and issued an order to attack a gate. Towers will be attacking the swarm and after the swarm has been all killed the player will receive gold and lumber.
However I am trying to come up on a trigger where 'once a specific building stopped attacking it will give the player additional gold and lumber'
I have tried multiple events and conditions like:
- a unit dies and that unit is in a specified region
- the building is issued an order = stop
but nothing seemed to work
can someone please help me
And there was this periodic event where a swarm of units are created and issued an order to attack a gate. Towers will be attacking the swarm and after the swarm has been all killed the player will receive gold and lumber.
However I am trying to come up on a trigger where 'once a specific building stopped attacking it will give the player additional gold and lumber'
I have tried multiple events and conditions like:
- a unit dies and that unit is in a specified region
- the building is issued an order = stop
but nothing seemed to work
can someone please help me
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