• 🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
  • 🏆 Hive's 6th HD Modeling Contest: Mechanical is now open! Design and model a mechanical creature, mechanized animal, a futuristic robotic being, or anything else your imagination can tinker with! 📅 Submissions close on June 30, 2024. Don't miss this opportunity to let your creativity shine! Enter now and show us your mechanical masterpiece! 🔗 Click here to enter!

Ideas on hero classes?

Status
Not open for further replies.
Level 4
Joined
Jul 7, 2011
Messages
61
I'm making a multiplayer map (like counter strike, but not a FPS type map)
It is like you will pick a class and fight the other side.
Help me think of the names of the classes or ranks. (Unique rank or classes)
 
Level 35
Joined
Feb 5, 2009
Messages
4,566
don't really think this counts as world editor help

nonetheless, TF2 does have a lot of good class ideas

to break them up into key ideas, you'd have a tanking class (takes a lot of damage, pairs up well with a healer, essentially the Heavy from TF2, the healer being the Medic, obviously), you'd have a stealthy DPS class (used for dealing damage in great quantities due to the capability of sneaking around, like the Spy), a well-rounded sort of class (does any job decently but not super efficiently, like the Soldier), and anything else you want to add in in between (in the case of TF2, Sniper for super range, Scout for super speed, Pyro for Damage Over Time, Engineer for base building and Demoman for base destruction).
 
Status
Not open for further replies.
Top