- Joined
- Jun 27, 2010
- Messages
- 4,176
Can someone give me an idea how to make channeled unit-target healing spell? I thought of Aerial shackles with negative value, but it stuns the unit.
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Demon Grip Cast

Events


Unit - A unit Starts the effect of an ability

Conditions


(Ability being cast) Equal to Etheral Chains

Actions


Set DG_Index = (DG_Index + 1)


Set DG_Level[DG_Index] = Level of ability for casting unit


Set DG_Unit[DG_Index] = (Target unit of ability being cast)


If (All Conditions are True) then do (Then Actions) else do (Else Actions)



If - Conditions




DG_Index Equal to 1



Then - Actions




Trigger - Turn on Demon Grip Tick <gen>



Else - Actions
Demon Grip Tick

Events


Time - Every 0.10 seconds of game time

Conditions

Actions


For each (Integer DG_Loop) from 1 to DG_Index, do (Actions)



Loop - Actions




If (All Conditions are True) then do (Then Actions) else do (Else Actions)





If - Conditions






(DG_Unit[DG_Loop] has buff Etheral Chains ) Equal to False





Then - Actions






Set DG_Level[DG_Loop] = DG_Level[DG_Index]






Set DG_Unit[DG_Loop] = DG_Unit[DG_Index]






Set DG_Index = (DG_Index - 1)






Set DG_Loop = (DG_Loop - 1)






If (All Conditions are True) then do (Then Actions) else do (Else Actions)







If - Conditions








DG_Index Equal to 0







Then - Actions








Trigger - Turn off (This trigger)







Else - Actions





Else - Actions






-------- heal DG_Unit[DG_Loop] --------






-------- DG_Level[DG_Loop] is level of ability --------
Can someone give me an idea how to make channeled unit-target healing spell? I thought of Aerial shackles with negative value, but it stuns the unit.