- Joined
- Jul 3, 2004
- Messages
- 404
Terraining
Want to help out with terrain? There are 4 eras left to be done, all of them 28/1xx tiles big.
If one person per Era would come fourth, it would speed things up.
Just tell me what part you want, and i'll send you the map.
while you have the map, please write down the custome stuff you make/import so i can easily find it when i C&P back to mine.
All names working on the map is ofc. added to creds list.
For all Eras: Atleast 1 of xx amounts tempels must be at the far right, there the End boss of that era will be.
Try also to make it realistic
Bonus: If you have WEU, it would be a huge bonus, since the cliffs here are 90 degrees (when using Plateau).
-The Evolving
Starting as a helpless frog/rabit/raccoon, evloving slowly towards the goal as a high inteligent being such as the Orcs, Humans, Trolls, Dwarfs etc.
Eeach stage has 10 levels.
When gained the 10th level, the player will have 3 choices of what to evolve into next.
You can chose between a Carnivore and herbivorous, the choice taken will effect what you end up as in the end.
each time one gains a level, they get X points to spend on (if possible) on Increased Health, Damage, Armor, Speed not only the 3 atributes (if not possible, we'll just use the atributes)
They will also get new abilities as they evolve and get more knowledge.
-Era
There can be 6 - 7 eras, depending on how much we plan tere to be when ppl reach the last one.
In the 1st era, the only way to gain health is for the herbivorous to eat grass, mushrooms etc, and Carnivores to eat the corpses on battlefield.
As they progress is Eras, there will be merchants, tiny villages, tribes and so on.
rough sketch on how it could look like.
-The World
Here is the idea for how the map could look like.
As the players evolve through the game, there will ofc. be hard bosses that will prevent mammals from evolving... well, thats all i can come up with atm, headache
Hope it sounded interesting.
Want to help out with terrain? There are 4 eras left to be done, all of them 28/1xx tiles big.
If one person per Era would come fourth, it would speed things up.
Just tell me what part you want, and i'll send you the map.
while you have the map, please write down the custome stuff you make/import so i can easily find it when i C&P back to mine.
All names working on the map is ofc. added to creds list.
For all Eras: Atleast 1 of xx amounts tempels must be at the far right, there the End boss of that era will be.
Try also to make it realistic
Terrain Information2nd Era
Tiles: Base - Barrens; Optional addition - Sunken Ruins
Here there will be monuments, but no buildnings or any "high tech" stuff.
1 -2 safe spots for quests
3rd Era
Tiles: Base - Ice Crown; Optional addition - Ashenvale
Here walls are starting to come up, not to much, but a few. Also some ruinds in the far right(important!)
Also buildnings and safer neutral places (safer as in walls and guards)
1 -2 safe spots for quests
4th Era
Tiles: Base - Sunken Ruins; Optional addition - Ashenvale (not much)
Here there will mostly be intact tempels and sand and grass all over.
Also signs of ballista looking
1 -2 safe spots for quests
5th Era
Tiles: Base - Ashenvale; Optional addition - Optional, except too much SR
Here there will be one intact tempel surrounded by the forrest
Here there will be siege weapons as defense (tower, siege weapons, but not too fancy)
1 safe spot, but bigger then usual
-The Evolving
Starting as a helpless frog/rabit/raccoon, evloving slowly towards the goal as a high inteligent being such as the Orcs, Humans, Trolls, Dwarfs etc.
Eeach stage has 10 levels.
When gained the 10th level, the player will have 3 choices of what to evolve into next.
You can chose between a Carnivore and herbivorous, the choice taken will effect what you end up as in the end.
each time one gains a level, they get X points to spend on (if possible) on Increased Health, Damage, Armor, Speed not only the 3 atributes (if not possible, we'll just use the atributes)
They will also get new abilities as they evolve and get more knowledge.
-Era
There can be 6 - 7 eras, depending on how much we plan tere to be when ppl reach the last one.
In the 1st era, the only way to gain health is for the herbivorous to eat grass, mushrooms etc, and Carnivores to eat the corpses on battlefield.
As they progress is Eras, there will be merchants, tiny villages, tribes and so on.
rough sketch on how it could look like.
-The World
Here is the idea for how the map could look like.
As the players evolve through the game, there will ofc. be hard bosses that will prevent mammals from evolving... well, thats all i can come up with atm, headache
Hope it sounded interesting.
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