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Icon Path in Import Editor, Do You Need It?

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Apr 4, 2005
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One day, I was importing icons, models... into my map. On one icon, I forgot to change the path. I realized this b/c it was not with my other icons. I decide to click on it anyways. The icon comes up. I still went back and changed the path, but it still left me wondering, do you really have to change the icon path? I think everyone here is a bit lazy, and if I don't have to, I really don't feel like doing it. Does anyone know if keeping the path wciii asigns the icon works?
 
ElfWarfare said:
you have to change the path.

Not really... You only have to change the path of the disabled icon.

Example:

war3mapImported\BTNIcon.blp is ok for the icon itself but

ReplaceableTextures\CommandButtonsDisabled\DISBTNIcon.blp is needed for the disabled icon to work... :D
 
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