I need trigger help!

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I am making a map where there's 4 teams and 12 players, every 60 seconds a new round starts, every one must go to the middle and fight. Each round lasts 120 seconds. The problem is that I do not know how to check which teams wins the round. I was thinking bout something like: when round ends the PC will check who is left every 1 second, when only one team is standing the PC will tell the who is the winner and it's gonna wait another 60 seconds to start next round. I need help, it will be very helpful if some one makes an example map. Just help me do it in any way, thanks!
 
Your suggestion is right, thats how it can be done, so I suppose your problem is that you cant make a trigger which would execute those actions. I will try to give you some hints, if you figure it out yourself you can learn more - thats what they always say, isnt it.
SO : at first create a player group variable (team1) in the variable editor (ctrl+b) then add player 1 player 2 and 3 to team1, do that for each team. Then maybe a time elapsed event trigger which checks if units from teamX is alive and the adequate actions for the winning/losing team or whatever...hope that helps somehow
 
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