• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.
  • Create a faction for Warcraft 3 and enter Hive's 19th Techtree Contest: Co-Op Commanders! Click here to enter!
  • Create a void inspired texture for Warcraft 3 and enter Hive's 34th Texturing Contest: Void! Click here to enter!
  • The Hive's 21st Texturing Contest: Upgrade is now concluded, time to vote for your favourite set of icons! Click here to vote!

I need this BAD: Bounty

Status
Not open for further replies.
Level 21
Joined
Feb 14, 2004
Messages
3,311
First the unit such as Zergling must have given bounty values (from the object manager you will do this) then you got to enable bounty via triggers.
For the player's units who will give bounty should be enabled in triggers (set Player 1 give bounty) for example.
I don't have WE opened but I have tried this and it worked, good luck
 
Level 7
Joined
Apr 2, 2004
Messages
82
Ok, it works, but for those who need a fast way to add a bounty, even in a melee map (Using the trigger would take away it's melee Tag):

Events - Map Initialization

Conditions - None

Actions - (Optional if adding to a melee map, keep these in, if not, throw em into hell) Melee Game Triggers

- Player Group - Pick every player in (All players) and do (Player - Turn Gives bounty On for (Picked player))
 
Status
Not open for further replies.
Top