- Joined
- Aug 29, 2010
- Messages
- 19
In my map there will be a guy who summons tentacles from the ground to fight for him, and I want those tentacles to be able to do what windwalk does (ie they turn invisilbe, move faster, and get a crit strike on first attack) but I want them to act as if they were burrowing when they use wind walk, and unburrowing on the first strike they make from invisibility. idk how to work the second part, but i know ill need burrow and unburrow anims on the tentacle model. +rep to anyone who helps 
