MrRious
M
MrRious
I'm making a level in which you play as the Orcs and have to pillage villages and send villagers to a region inside of your base to sacrifice them.
The sacrificing system works quite well, but then I understood that noone would want to sacrifice themselves for the demons by his own will.
The current system works that if you destroy a farm, a villager appears who goes to your base. (But just as i've said, noone would want to do that by their own will.)
What I want to do is that you have to protect the villagers or your enemies will rescue them (if they get close enough and you wont be near them)
The sacrificing system works quite well, but then I understood that noone would want to sacrifice themselves for the demons by his own will.
The current system works that if you destroy a farm, a villager appears who goes to your base. (But just as i've said, noone would want to do that by their own will.)
What I want to do is that you have to protect the villagers or your enemies will rescue them (if they get close enough and you wont be near them)