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I need help with Campaigns

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Level 22
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Feb 3, 2009
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Hello, I am making a campaign, so far i have 5 maps for it. Well the problem is, i add the buttons, they are all visible, i have all the set next level stuff and all.

But Chapter 4 and 5 don't run (not with clicking them in camapign, and not through set next level in chapter 3 to 4...) I don't know how this happened, any help is nice :)
 
Level 7
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Mar 26, 2009
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As a rule of thumb (for me at least), you should avoid importing material into the individual maps since you can add them to the Imported Files tab in the Campaign Editor. It's happened that an individual map over 4MB will not be loaded in the campaign.

SO. Your imports might be fine. Just don't cram them into the map's import manager - use the campaign editor's.
 
Level 7
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To be a copycat of mr. ALPHA, yea place all your downloaded files in the campaign tab.
(oh and have some +rep ALPHA :D)
 
Level 7
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If you've imported the files to the campaign they work as good as if they'd been downloaded in the maps.
And by the 4mb limit; I think that ALPHA meant that the maps can't be over 4mb, but the campaign can.
 
Oh! that's a Very simple trigger... although it'll be almost impossible to do EXACTLY unless the gorgon strikes at the target, while the target strikes at the gorgon, in melee. Or, if a border is applied, like it have to be within 25 degrees... I could do this pretty fast in GUI... but, only on one of these premises:
1st: the gorgon must be the same, not replaced or removed and a new placed at any point in the map.
2nd: A repeating trigger, each 0.01 or so seconds.
3rd: there's an ability, that makes you activate the eyes.

But! you said you already had a guy doing it. That's what i could do. In GUI. possibly more, if i used some more time to think about it.
 
Level 22
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You mean why i would activate the eyes on melee initilization already? Well that is because every enemy, friend, natural non building turns to stone when they look into each others eyes, so before the main hero comes to gorgon i expect some stones to already random be there + the ones i place in stone already :D
 
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