- Joined
- Aug 13, 2007
- Messages
- 309
I have a model who's attachment point for the weapon is screwed up. It needs to be fixed so that he holds a gun correctly (Currently the guns are appearing near his left shoulder). The weapon models I use will be flat on there side when used by themselves as the model for an item/destructible/etc. but should be rotated correctly in my peasants hands. I also need attachment points for secondary weapons (one on the back, so he can sling a shotgun or similar primary weapon there) and one near the hip so I can attach a holster there and hand gun. Model is attached. It's corpse, pick, and bag are removed and the decay animation is screwed up but that doesn't matter because I don't use those animations in my map (Corn N' Zombies).
Note: Even though the model has the word 'fixed' in its name, it's not fixed. Whisper me on battle.net (account is same as on here, /w BlueBerryWizard) and I can show you exactly what's wrong and tell you what I need. I've tried to fix the attachment point myself but so far it's failed :<
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